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Progress Blog #31
READ MORE →: Progress Blog #31Hello wonderful people from the internet! Welcome back to the 31th chapter of our developement blog! What is the current state of play? Game Design Level design, level design, and level design, right now, our biggest task is getting the tutorial level into…
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Progress Blog #30
READ MORE →: Progress Blog #30Hello wonderful people from the internet! Welcome back to the 30th chapter of our progress blog! As mentioned in last week’s blog post, we were in Sweden last week. Thanks to the support of MFG-BaWü, we had the opportunity to attend Nordic Game,…
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Progress Blog #29
READ MORE →: Progress Blog #29Hello wonderful people from the internet! Welcome back to the 29th part of our (almost) weekly developement progress blog! What is the current state of play? Game Design Last week, the Game Design team designed and finalized the second mini-boss. This will be…
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Progress Blog #28
READ MORE →: Progress Blog #28Hello wonderful people from the internet! Welcome back to the 28th chapter of our progress blog! What is the current state of play? Game Design Last week in Game Design, we mainly continued working on the greyboxing for the tutorial level. We restructured…
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Progress Blog #27
READ MORE →: Progress Blog #27Hello wonderful people from the internet! Welcome back to the 27th part of our progress blog! What is the current state of play? Game Design We made a few changes here last week, including updates to the skill tree, the gear/basic-attack system, and…














