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Community Impulse Recap
READ MORE →: Community Impulse RecapIntroduction Hello, wonderful people of the internet! Today, we wanna give you a Recap on our Community Impulses. Think of it as a behind-the-scenes look at how your feedback is shaping the development of our upcoming Metroidvania, Enu. We are right now reworking…
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Player Controller Test
READ MORE →: Player Controller TestIntroduction Hello, wonderful people of the internet! One of the most crucial aspects of a Metroidvania – or most games, really – is the Player Controller. That’s why we dedicated a significant amount of time to refining it from the start. As developers,…
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Gameplay Deep Dive: Itemization
READ MORE →: Gameplay Deep Dive: ItemizationWelcome to our second Gameplay Deep Dive! This one’s a bit special – it’s near and dear to my heart because I’ve spent thousands of hours glued to MMOs and ARPGs. Today, we’re diving into the juicy stuff: loot, the many ways to…
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Narrative Deep Dive: Welcome to the Aetherveil
READ MORE →: Narrative Deep Dive: Welcome to the AetherveilWelcome to our very first Narrative Deep Dive! Last week, we took you behind the scenes of our gameplay development, and today, we’re diving into something equally important to us – and to many of you: Narrative. We’ve heard time and time again…
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Gameplay Deep Dive: Rotation
READ MORE →: Gameplay Deep Dive: RotationWelcome to our first Gameplay Deep Dive – a format where we introduce planned gameplay features and gather your feedback, input, ideas, and suggestions. These blogs are written before development, leaving plenty of design space for changes and improvements – your perfect chance…
















